Creative Commons License

Creative Commons

Creative Commons is a great license system, and for those of you who like open source, I encourage you to get on board. Licenses are effective in various countries, but the team at Creative Commons are working hard to make it popular all over the world. I think it’s a great solution to the issues associated with copyright and the internet.

Sovereign; Copyright and License

Creative Commons License
Sovereign is an open source board game by licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.  It derives from

Sovereign - an opensource board gameSovereign uses BY-SA Creative Commons License.  This ultimately means you can reproduce, distribute, alter and even sell the game, or parts related to the game.  However, there are two conditions; one is that you acknowledge the original author ( and the other is that your duplicate, or variation, must carry the same license with it.  This means any product created from the material on this site must be as equally accessible.  This is an unusual situation for game material, which are generally highly protected IPs under copyright, but hey, I’d like to set a new trend!  Any changes to the license can only be done by

While I understand not everyone will appreciate and abide by the rules set by Creative Commons, I implore you to keep an eye out for offenders and choose not to participate.  Feel free to contact us so that we can follow this up with them.  If you need any clarification please visit the Creative Commons site, or contact me directly.

3 thoughts on “Creative Commons License

  1. How does this license apply to electronic implementations of this game? If somebody made a PC or web version of this game, would they have to release the source code or just give attribution?

  2. @Fernando

    The nature of license ultimately lets you make copies or derivatives of the work, but it is not necessary to make the code available, providing that the license is maintained. You can even make a commercial copy of the work if you like, but there should be no copyright on the work itself, allowing other people to expand on your work in the future.

  3. Hi,

    Your site is awesome.

    How would I “mark” my own open-source game so that purchasers would be aware that the game is protected under a CC license?

    Should I make a rules book and mark the cover of it? Should I make a webpage and put the mark on the webpage? Should I mark the box? Should I mark every game piece?


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